I picked up copies for both Kim and myself yesterday. 🙂 Suffice it to say, the hobbling from Wal-mart to K-mart wasn’t fun – the things we put ourselves through to fight the darkness! Of course, anyone familiar with my Kingdom Hearts obessesion knows that I proceeded to spend many hours last night playing. Initial reactions match Tycho’s:
We played Kingdom Hearts 2 for a few hours yesterday, enough to know that they were pulling some odd narrative tricks that had us intrigued, but after a couple more hours today we were sort of wishing that they would begin the game proper.
It was over 4 hours of gameplay before I got the official title screen. Yeah, a bit excessive. Oh – and if you’re confused as all hell – go beat Chain of Memories as both Sora and Riku. I know the game sucks, but it sucks a lot less at Riku.
Go on now.
You’ll thank me later.
You just played through as Riku only, didn’t you.
Square-Enix did their best to try to make me hate Kingdom Hearts II initially by having some retarded mini-games requiring multiple playthroughs in order to get some money very early in the game. I guess it’s a gentle introduction to the game mechanics for new players, but I far preferred the Island in Hearts De Kingdom Uno. The story development is beyond fascinating, I would say nearly if not fully orgasmic. Gameplay mechanics are mostly familiar…
Initially, I’m really loving the reaction commands in battle. Stunning visuals that help create a more epic feel to the battles, while at the same time, keeping you in flow. Though I wonder if this is some degenerate form of the card system at work. As I play through, we’ll see if the impression sticks or not. I’m not at a point where either magic or the drive gauge has been introduced yet, so I can’t comment on either of those. We’ll see where we go from here.